AMD's FidelityFX Super Resolution comes to the open source engine Godot | MCU Times

AMD’s FidelityFX Super Resolution comes to the open source engine Godot

Just on the heels of learning that AMD’s upscaling technology arrived on Unreal Engine 4, we’ve just discovered that FSR has now found its way to the fairly new free open source engine, Godot.

Upscaling technologies like AMD’s FidelityFX Super Resolution (FSR) or Nvidia’s DLSS are tools that allow developers to create games they would not otherwise be able to render. They both do very differently and have different best use scenarios, but in the end, they are tools that give more power to people who create video games.

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