Meet the Mods who recovered Mass Effects lost DLC

“I typically measure the severity of a task based on the number of aneurysms it gives me,” says Mgamerz, head of the ME3Tweaks modding group. “This project has definitely given me the most out of all my projects I’ve done before.”

This project is to restore Pinnacle Station, an addition to the original Mass Effect omitted by the Mass Effect Legendary Edition. The source code had been corrupted, and as game director Mac Walters explained, restoring it would have delayed the Legendary Edition significantly. “It would basically take us another six months just to do this with most of the team we have,” Walters told Game Informer. “I wish we could do it. Honestly, just because it’s meant to be everything the team has ever created is reunited – all the single – player content. And so it was heartbreaking to leave it all in the rock room . “

(Image credit: ME3Tweaks)

ME3Tweaks modding team, Mgamerz, SirCxyrtyx, Kinkojiro and HenBagle, sat down to rectify that omission. It was possible thanks to Legendary Explorer, a mod-making tool they maintain that lets modders extract and repackage assets from the Mass Effect Legendary Edition and edit everything from in-game text to pathfinding. It’s a sequel to ME3Explorer, a similar toolkit that started as a ‘creation kit’ for modders who wanted to change the end of Mass Effect 3. “Although this specific project is a few months old,” says SirCxyrtyx, the longest-serving member of the modding toolkit development team, “it is in some ways the culmination of nearly a decade of work to make the Mass Effect trilogy moddable.”

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