Aaron’s Top 5 PS5, PS4 Games from 2021

Our individual Game of the Year articles allow our lovely team of writers to share their own personal PS5 and PS4 choices for 2021. Today it’s video editor Aaron Potter’s turn.


Toem takes the simple idea of ​​photography and absolutely runs with it, letting you explore multiple diorama-like worlds as part of a healthy tale of growing up. That’s exactly what I wanted from a low-key indie this year, boasting a laid-back pace that is incredibly refreshing and a range of colorful characters that made me believe further in this supernatural place. It’s a game that really understands how life’s journey so often is not about the destination, but rather the friends and experiences you enjoy along the way. Which all represent a particular snapshot in time.


After the absolute disaster that was Marvel’s Avengers, I do not think I was the only one who did not have much hope for Eidos Montreal’s Guardians of the Galaxy game. Imagine my surprise to hear that Starlord and the band’s intergalactic journey was not just good, but truly amazing. The fight was simple but fun, all five Guardians were surprisingly well realized, and it was all wrapped up in a powerful cinematic adventure that truly demonstrates the benefits of writing in a single-player campaign. It does not matter that you only control Starlord, because everyone else stays with you every step of the way.


After growing up with PlayStation’s infamous Lombax and robot duo, I had high hopes that Ratchet & Clank’s first original adventure since 2013’s Into the Nexus would not disappoint. Fortunately, this PlayStation 5 show title turned out to be better than even I expected, introducing many more characters that I can not wait to see return, and offering one of the most creative arsenals the series has seen yet. . Ratchet & Clank: Rift Apart proves that there is room for 3D action platform players in the modern gaming landscape. I hope this is not the last we’ve seen of them on PlayStation 5.


It did not take me too long to realize that Psychonauts 2 was really something special. Sure, even though the PS4 version does not benefit from the same level of visual upgrades as seen on other platforms, it did nothing to dampen the fun I had in this inventive brain-bouncing adventure. Raz ‘extended powerset always makes it an explosion to explore your fellow psychonaut’s mind, and it’s helped that each level contained always differs drastically in terms of theme and concept. Psychonauts 2 is a game made with true love; you can tell. Rarely have I ever played a game as witty or creative as this.


My love for Resident Evil: Village can be boiled down to how Capcom handled the game’s marketing. Pretty sensibly, it chose to show only the first 4 hours or so, leaving the rest of Ethan’s search for his missing daughter a complete surprise. It was so much better for it! Village is filled with some of the scariest sequences I have ever experienced in Resident Evil, but it also takes time to reconcile how ridiculous the situation is. As such, Resident Evil is the ideal mix of seriousness and camp I’ve always wanted – which is why it’s my game of the year.

What do you think of Aaron’s personal choice of Game of the Year? Feel free to accept or apologize in the comments section below.


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