Marvel Visual Development rarely designs characters that are not in the final cut of movies | MCUTimes

Marvel Visual Development rarely designs characters that are not in the final cut of movies

Film fans no doubt have more insight than ever into how movies come to lifethanks to the Internet, which resulted in the release of assets and reports on the development of a project, where Marvel’s head of visual development Ryan Meinerding recently confirmed that his team will not go through the process of designing characters if there is no good chance, that fans will see these signs in the finished product. With some beloved franchises, concept artists will design all sorts of images during pre-production, sometimes without even knowing the planned history of such a project, while Meinerding noted that Marvel Studios is a little more rigorous about the effort they put into such character designs.

“To answer your point in general, we are not really asked to work so often on things that are not going to end up in a project,” Meinerding revealed to “It happens occasionally. If you look at how many characters we’ve made that are actually in the movies or in the shows or anywhere, versus how many times someone has asked us to work on something that didn’t end up going somewhere … even though it’s early, we only really work on things that really have a clear path towards a project. “

In this regard, if fans are witnessing concept art of a character from a movie, there is probably a greater chance that they came close to actually appearing, possibly even had sequences filmed, but were eventually scrapped for various reasons .

When it came to developing Marvel’s What If …?, Meinerding pointed out that there was a different process for the visual development team due to the animated nature of concept is new area for Marvel Studios.

“Honestly, we are really early. On this project, I was very early,” Meinerding confirmed. “I think because it was the first animated thing Marvel Studios was going to do, I think there was a notion of getting started with the visuals as soon as possible so people could really see if it went in a direction that they could get excited about. ”

Given that the nature of the animated series was to embrace the most ambitious interpretations of the Marvel Universe imaginable, the development team clearly wanted to make sure they got everything right.

New sections of Marvel’s What If …? premiere at Disney + on Wednesday.

What do you think of the artist’s remarks? Let us know in the comments below!

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